Title: Guild Assassin
Author: Berley
Kerr
Series: Curse
Breaker #1
Synopsis: “Wendy Magdalena Braca lived in a
Victorian mansion under three moons in Jupiter City. But her privileged
upbringing falters when after the death of her father and the murder of her
mother, she is shipped away to Greenleaf Asylum for Troubled Girls and lived
there for years until she is “rescued” by a strange guild that shows Wendy
their world; the world of Guild Assassins made up of the Cæcus (normal humans),
the Validus (magic-users), and Half-Breeds (demi-gods). In this world, Wendy
discovers she is the most special and powerful Validus known to exist, the
Curse Breaker.”
Review: This novel
lacked depth. I couldn’t even force
myself to finish it. I try to finish every novel that I start to read, especially if I am going to be
reviewing it. However in extreme circumstances,
if I have reached the halfway mark and find myself wondering why I am torturing
myself, I’m allowed to stop. The premise
of this novel sounds great. I read the
synopsis and was excited to begin reading.
Two pages in I knew I had made a mistake. Guild Assassin reads as if it is a rough
draft. It is written almost entirely in
passive voice and there is no depth to it at all. The characters are one-dimensional, and I
developed no feelings for them. I could
care less what was happening to Wendy.
The ideas behind the poor writing have great potential. With some major editing this could be a
wonderful novel.
**I was provided a free copy of this novel by Curiosity
Quills Press via NetGalley in exchange for my honest review**
Publisher: Curiosity Quills Press
If you’re looking for good steampunk skip this one and
try these instead:
Mechanique by Genevieve Valentine (read BookGirlR’s review here)
The Court of the Air by Stephen Hunt (read BookGirlR’s review here)
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